![]() ![]() It also introduced a lot of environmental-based puzzles akin to what was featured in Madness, but with more player input thanks to power-ups. Marble Madness had you control the marble itself, while Monkey Ball shifted the environment around you, and Marble Blast Ultra brought things back to Madness and had you move the marble. How each style of game controlled was interesting in its own right. Super Monkey Ball took that concept and shifted it a bit by focusing on tougher stage design and greatly-expanding the scope of things. Marble Madness itself gave you a small level selection, but a high amount of tensions and hazards to work with. Marble Madness was an arcade smash 30 years ago, and since then it has inspired some high-quality affairs – including Super Monkey Ball, Marble Blast, and its Ultra variant that achieved cult status on the Xbox 360. ![]() Gaming and marbles may seem like two completely dissimilar things – and yet the combination of the two has frequently resulted in a lot of fun to be had. ![]()
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